The Legend of Poison

Name: Devon Harding

Age and gender: Almost 17, Female

Nationality: Altan (Hometown: Cumulo)

Occupation: Scientist—She is a student of many sciences, though unfourtnately a master of none. However, she is very knowledgeable about Pokemon, especially Tintian Pokemon

Appearance:
Height: 5'3"
Weight: 100 lbs
Eye colour: Left - brown, right - grey
Hair: Dark purplish-red, with black streaks down the length
Clothing: a worn, tattered dress

Character's personality:

Weapon: Old, old bullwhip

Pokèmon:

Entrophen

Menill

Blounter

Gengar

Venasaur

Slote

(the latter three remain at her laboratory to guard it)

Entrophen

Character’s weapon:

Character's history:

All of her life, she has lived in Alto, except for trips out of the country related to her studies. she was old enough to remember the Rocket occupation, and hates them with a veangence. From an early age, her parents could tell she was very intelligent, though also very independent. As if to prove this, she got a job at age eight, worked until she could afford many books, enough wood to build a small shack behind their house, and took a wood-working class to find out how to build it most effectively. By age ten, she was living in her own house (shack), buying, preparing, and eating her own food, and paying her own way through school, which she flew through with flying colors, in addition to funding a small experimentation kit in her shack.

By the age of twelve, she had matured to the point that she was given her own protector. On Alto, when their parents had deemed them old enough to go out on their own, children received a protetor and both made a promise to go wherever the other went, until one of them died, and to care for each other to the best of their ability. Devon had her choice of protectors, and decided on an entrophen, a common enough Pokemon in Alto. In fact, Entrophen were so common that she was often critiscized for picking him.

She was always intrigued by the country of Tintia, several dozen miles south of Alto, and when she was fourteen, set out on a journey to go there. She had become an expert chef, living alone like she did, and traded her cooking skills for passage for herself and Entrophen to Tintia with roughneck sailors used to salted bacon and hardtack, whom she found herself to find more and moer in common with. When she landed on Tintian soil, the sailors had enjoyed her cooking so much that they asked her to stay, to which she replied that she had to peruse the aesthetics of the countryside surrounding her. Naturally, this completely beffudled the unschooled (for the most part) sailors, and one or two asked her if that meant she was going to stay on the ship.

Devon merely smiled and said no. She had spent enough good times with them, and if she spent much more time with them, their luck was liable to run out. She explored Dragon town, on Dragon Isle, where she had landed, and became fascinated with Tintian mythology. She spent a month or two studyíng there before heading on to the mainland of Tintia.

Almost immediately after she got off the ferry, she saw a Blounter and, with her faithful Entrophen at her side, chased after it and captured it with one of the experimental acorn Pokeballs that she had studied and made herself. Tintian authorities found her a day later, and charged her with taking a Pokemon without its consent, which was true. Devon was surprised and angered, since she hadn't heard of a law like that before, and was on the verge of a fistfight with a dozen armed constables when the BLounter, who had been released from its acorn, appeared and said on her behalf that it would go with her, and that it didn't want any harm to come to her.

The constables apologized all around, but Devon would have none of it, and ordered them to leave her alone, then got even more angry when, as they were leaving, they walked over a patch of flowers she had been planning to study.

It was said that the constables ran as fast as they could from the enraged girl, and endeavored to stay away from her from then on out, which satisfied everyone. As she continued through Tintia, she discovered a colony of Slote, and, remembering her encounter with the constables before, settled down to study the Slote. She discovered much of what is known today about the Slote, and eventually convinced one to join her team.

She then turned south, and journeyed through the dark, dangerous, and treacherous Southern woods of Tintia that separated it from Kanto and Johto.

She studied many bizaare Pokemon, and made it through, only mildly scathed, which is saying something for her abilities in defense.

As she journeyed through Kanto, she was fascinated by the legends of Moltres, Articuno, and Zapdos. She is said to have at one time seen all three of the legends, but was content with her brief glimpses. As she was leaving on foot for Johto, she met a Bulbasaur that was forlorn, having lost its family to poachers, and she convinced it, through tales of all the dangers she had seen, to join her, if only for its protection. Thus she added another Poison type to her already formidable arsenal.

As she travelled through Johto, she was once again fascinated by their legends of creatures with tremendous powers. She claimed to have once caught a glimpse of Ho-oh, though no one quite believes her, since she had also claimed to have seen the Titan Colleon while on her journeys through Johto. She is said to have looked far and wide as she travelled to find the three legendary dogs, but to no avail. She then took it upon herself to defeat every major Pokemon trainer in Johto, which she did, thanks to her team#s collection of strengths and weaknesses and her brains. With this journey completed, she felt satisfied, though more than a little peeved that she hadn’t found the legendary dogs yet, and set out for home, a recogniyed Pokemon Master. As she journeyed, she studied her assortment of companions, and added a Gastly to the mix, who she had convinced to join her team by recounting horrors and dangers that scared even a ghost. On the way, her team evolved to their current states.

As she settled down, she found that her pessimism made her an unwelcome guest in many houses, so she moved to the center of a patch of woods, and there began studying the Pokemon she had captured on her quest. At some point, a Menill began hanging around, and eventually came to stay. Devon can't remember when the Psychic finally stayed, because she mainly remembers only her studies.

Author: Ash_Junior

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